Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 10 days ago
5 / 10 / 0
K / D / A
35.7%
Kill participation
608.2
Damage / min
8,788g
402.2 gold / min
16
7 placed · 0 cleared
170
7.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory貯金大変#gimu
Malphite · Top
8 / 0 / 3
39.3% KP
21,910
25.3% share
10,202g
193 CS · 8.8/m
江南本本本本本本本本本本本本本本#PONPO
Wukong · Jungle
9 / 1 / 7
57.1% KP
19,674
22.7% share
11,292g
175 CS · 8/m
Ninja of Ninjas#JP1
Viktor · Mid
6 / 3 / 6
42.9% KP
22,903
26.4% share
10,496g
187 CS · 8.6/m
夏菜 やまとTwitch#Vtube
Katarina · ADC
2 / 7 / 4
21.4% KP
13,189
15.2% share
7,124g
129 CS · 5.9/m
いちにち六試合#まで7
Braum · Support
3 / 3 / 11
50% KP
8,919
10.3% share
6,965g
26 CS · 1.2/m
Red side
DefeatAkainu#971
Cho'Gath · Top
0 / 6 / 0
0% KP
10,582
17.1% share
6,864g
187 CS · 8.6/m
MaLoMi#4060
Graves · Jungle
3 / 5 / 5
57.1% KP
10,475
16.9% share
8,539g
130 CS · 5.9/m
SlimShady#JP11
Lucian · Mid
5 / 10 / 0
35.7% KP
13,290
21.5% share
8,788g
170 CS · 7.8/m
鬼王残躯#ghost
Vladimir · ADC
6 / 2 / 4
71.4% KP
19,176
31% share
9,389g
174 CS · 8/m
kesukeanswer#JP111
Leona · Support
0 / 5 / 9
64.3% KP
8,335
13.5% share
5,520g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
