Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 10 days ago
1 / 9 / 3
K / D / A
50%
Kill participation
939.9
Damage / min
5,775g
289.2 gold / min
5
3 placed · 0 cleared
125
6.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatじぇじぇmua#3603
Aatrox · Top
1 / 2 / 3
50% KP
6,136
13.5% share
5,960g
136 CS · 6.8/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
4 / 6 / 3
87.5% KP
9,118
20.1% share
7,424g
106 CS · 5.3/m
SlimShady#JP11
Sylas · Mid
1 / 9 / 3
50% KP
18,767
41.3% share
5,775g
125 CS · 6.3/m
ACarryFish#9872
Veigar · ADC
2 / 5 / 4
75% KP
8,587
18.9% share
6,662g
112 CS · 5.6/m
たろべー#JP1
Alistar · Support
0 / 6 / 7
87.5% KP
2,832
6.2% share
4,643g
11 CS · 0.6/m
Red side
VictoryKanaGuardian#JP1
Azir · Top
3 / 0 / 8
39.3% KP
17,300
19.1% share
9,905g
201 CS · 10.1/m
flash#43960
Kha'Zix · Jungle
9 / 0 / 10
67.9% KP
18,982
21% share
11,866g
169 CS · 8.5/m
Caissa#960JP
Vladimir · Mid
7 / 0 / 10
60.7% KP
31,693
35% share
9,255g
175 CS · 8.8/m
Bon Jovi#1983
Locke · ADC
7 / 4 / 8
53.6% KP
15,568
17.2% share
9,911g
118 CS · 5.9/m
WitchCraftSabbat#hope
Leona · Support
2 / 4 / 15
60.7% KP
7,025
7.8% share
6,350g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
