Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 10 days ago
9 / 7 / 0
K / D / A
75%
Kill participation
1,213.7
Damage / min
12,310g
537.9 gold / min
32
11 placed · 1 cleared
195
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatだまなん#1501
Illaoi · Top
0 / 5 / 1
8.3% KP
10,526
16.2% share
7,034g
168 CS · 7.3/m
総武線5番ホーム#JP1
Ekko · Jungle
2 / 3 / 1
25% KP
4,848
7.5% share
8,079g
148 CS · 6.5/m
SlimShady#JP11
Jayce · Mid
9 / 7 / 0
75% KP
27,774
42.7% share
12,310g
195 CS · 8.5/m
Blue#KR330
Ezreal · ADC
1 / 9 / 1
16.7% KP
14,154
21.8% share
8,444g
195 CS · 8.5/m
WitchCraftSabbat#hope
Karma · Support
0 / 6 / 3
25% KP
7,722
11.9% share
5,912g
39 CS · 1.7/m
Red side
VictoryPheonix#VG45
Vayne · Top
4 / 2 / 4
26.7% KP
21,050
27.6% share
9,756g
196 CS · 8.6/m
Kina#き な
Viego · Jungle
13 / 2 / 4
56.7% KP
17,523
22.9% share
13,683g
193 CS · 8.4/m
Caissa#960JP
Vladimir · Mid
2 / 5 / 3
16.7% KP
11,772
15.4% share
9,711g
210 CS · 9.2/m
YYz#9475
Aurelion Sol · ADC
7 / 1 / 11
60% KP
16,861
22.1% share
12,054g
186 CS · 8.1/m
paya54#JP11
Nautilus · Support
4 / 2 / 13
56.7% KP
9,149
12% share
7,843g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
