Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 9 days ago
10 / 4 / 11
K / D / A
43.8%
Kill participation
819.7
Damage / min
12,383g
468.8 gold / min
35
16 placed · 2 cleared
157
5.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJPKRスタンミスペシャル7se#C1npo
Yasuo · Top
9 / 6 / 5
29.2% KP
25,322
18.6% share
14,094g
256 CS · 9.7/m
SnipesIII#JP1
Nocturne · Jungle
9 / 5 / 15
50% KP
30,406
22.4% share
14,166g
242 CS · 9.2/m
SlimShady#JP11
Anivia · Mid
10 / 4 / 11
43.8% KP
21,654
15.9% share
12,383g
157 CS · 5.9/m
潔世一#Majin
Xayah · ADC
11 / 6 / 9
41.7% KP
30,610
22.5% share
16,190g
228 CS · 8.6/m
グレイラースZ#JP1
Shaco · Support
9 / 9 / 18
56.3% KP
28,027
20.6% share
11,177g
16 CS · 0.6/m
Red side
DefeatだいきいTwitch#089
Pantheon · Top
2 / 10 / 5
23.3% KP
9,062
10.4% share
8,662g
146 CS · 5.5/m
abzxcasas#2302
Rengar · Jungle
12 / 9 / 6
60% KP
29,526
34% share
13,914g
187 CS · 7.1/m
しろい#snow
Sylas · Mid
8 / 10 / 6
46.7% KP
21,376
24.6% share
10,472g
157 CS · 5.9/m
くむお#JP1
Ezreal · ADC
7 / 8 / 5
40% KP
19,108
22% share
12,987g
203 CS · 7.7/m
はちちゃん#0909
Bard · Support
1 / 11 / 13
46.7% KP
7,745
8.9% share
7,097g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
