Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 8 days ago
9 / 7 / 9
K / D / A
66.7%
Kill participation
1,099.2
Damage / min
15,649g
519 gold / min
45
7 placed · 10 cleared
245
8.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSlimShady#JP11
Jayce · Top
9 / 7 / 9
66.7% KP
33,140
37% share
15,649g
245 CS · 8.1/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
10 / 9 / 7
63% KP
12,189
13.6% share
13,476g
182 CS · 6/m
jisyoku#2864
Sylas · Mid
1 / 6 / 5
22.2% KP
9,005
10.1% share
9,252g
179 CS · 5.9/m
恋人じゃな大好きくなった日#TES2
Yunara · ADC
7 / 7 / 7
51.9% KP
31,323
35% share
16,706g
317 CS · 10.5/m
ガガガガンバラナイト#11451
Milio · Support
0 / 5 / 14
51.9% KP
3,899
4.4% share
8,143g
29 CS · 1/m
Red side
VictoryKirk Trollpoe#2876
Irelia · Top
2 / 6 / 6
23.5% KP
8,538
7.7% share
12,355g
221 CS · 7.3/m
BLG Xun#비가 와요
Jarvan IV · Jungle
6 / 5 / 17
67.6% KP
24,662
22.4% share
14,018g
197 CS · 6.5/m
ハチワレ保護者の會#9999
Ryze · Mid
16 / 4 / 6
64.7% KP
52,107
47.3% share
18,889g
286 CS · 9.5/m
なお美信者#0808
Kai'Sa · ADC
9 / 6 / 3
35.3% KP
19,088
17.3% share
16,477g
253 CS · 8.4/m
Misacat#cat33
Rakan · Support
1 / 6 / 20
61.8% KP
5,822
5.3% share
9,304g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
