Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 8 days ago
12 / 4 / 3
K / D / A
50%
Kill participation
830.3
Damage / min
12,047g
528 gold / min
42
13 placed · 8 cleared
174
7.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryProgressing#1123
Camille · Top
8 / 1 / 6
46.7% KP
13,165
18% share
10,519g
170 CS · 7.5/m
SlimShady#JP11
Kha'Zix · Jungle
12 / 4 / 3
50% KP
18,944
25.9% share
12,047g
174 CS · 7.6/m
Caissa#960JP
Ekko · Mid
6 / 1 / 6
40% KP
22,000
30% share
10,529g
201 CS · 8.8/m
EO JAE JUN#KOREA
Tristana · ADC
2 / 7 / 4
20% KP
10,320
14.1% share
9,124g
135 CS · 5.9/m
Hide on bush#RIver
Sylas · Support
2 / 8 / 11
43.3% KP
8,822
12% share
6,865g
37 CS · 1.6/m
Red side
DefeatJPKRスタンミスペシャル7se#C1npo
Yasuo · Top
0 / 14 / 0
0% KP
9,474
12.5% share
6,665g
150 CS · 6.6/m
ewhfjbnwehjbhewf#ewfff
Diana · Jungle
8 / 3 / 6
66.7% KP
16,121
21.3% share
10,904g
185 CS · 8.1/m
GOD of 笹村#ONZED
Zed · Mid
6 / 3 / 2
38.1% KP
22,078
29.2% share
9,759g
176 CS · 7.7/m
dream#zlz
Viktor · ADC
5 / 5 / 9
66.7% KP
20,138
26.6% share
10,736g
211 CS · 9.2/m
いちにち六試合#まで7
Rell · Support
2 / 5 / 14
76.2% KP
7,879
10.4% share
7,305g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
