Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 8 days ago
9 / 8 / 15
K / D / A
63.2%
Kill participation
1,526.3
Damage / min
22,043g
578.1 gold / min
32
12 placed · 8 cleared
354
9.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatケンシ#JP001
Darius · Top
14 / 6 / 5
52.8% KP
54,653
27.1% share
18,242g
274 CS · 7.2/m
天才剑修#巧克力
Jayce · Jungle
8 / 7 / 12
55.6% KP
51,130
25.4% share
17,800g
272 CS · 7.1/m
鳥貴族 博多筑紫口店#001
Diana · Mid
4 / 9 / 7
30.6% KP
26,925
13.4% share
12,928g
224 CS · 5.9/m
Yasuri#JP1
Viktor · ADC
9 / 6 / 11
55.6% KP
57,932
28.7% share
17,975g
326 CS · 8.5/m
貯金大変#gimu
Seraphine · Support
1 / 10 / 16
47.2% KP
11,025
5.5% share
10,261g
36 CS · 0.9/m
Red side
Victoryxxxxxxxvxxxxxxx#12345
Sion · Top
4 / 10 / 11
39.5% KP
24,499
12.9% share
11,995g
174 CS · 4.6/m
May#0823
Nidalee · Jungle
15 / 3 / 11
68.4% KP
37,745
19.8% share
20,918g
287 CS · 7.5/m
ゆった#JP1
Zed · Mid
7 / 8 / 10
44.7% KP
39,791
20.9% share
17,641g
270 CS · 7.1/m
SlimShady#JP11
Yunara · ADC
9 / 8 / 15
63.2% KP
58,201
30.6% share
22,043g
354 CS · 9.3/m
グレイラースZ#JP1
Shaco · Support
3 / 7 / 18
55.3% KP
30,106
15.8% share
12,100g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
