Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 6 days ago
9 / 4 / 5
K / D / A
51.9%
Kill participation
908.6
Damage / min
13,812g
515.7 gold / min
17
4 placed · 3 cleared
237
8.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory御奈新ヶ万出家次期当主#長男機流
Fiora · Top
2 / 2 / 2
14.8% KP
8,740
10.4% share
10,927g
220 CS · 8.2/m
senzawa#JP1
Karthus · Jungle
6 / 2 / 7
48.1% KP
21,391
25.5% share
13,364g
257 CS · 9.6/m
SlimShady#JP11
Naafiri · Mid
9 / 4 / 5
51.9% KP
24,334
29% share
13,812g
237 CS · 8.8/m
ezman#JP1
Tristana · ADC
9 / 2 / 3
44.4% KP
15,514
18.5% share
15,218g
280 CS · 10.5/m
Silver 322#JP1
Nidalee · Support
1 / 5 / 12
48.1% KP
14,059
16.7% share
8,318g
23 CS · 0.9/m
Red side
Defeat鉄砲玉#JP1
Corki · Top
3 / 6 / 2
33.3% KP
17,326
26.2% share
10,042g
223 CS · 8.3/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
6 / 4 / 7
86.7% KP
11,171
16.9% share
11,585g
187 CS · 7/m
2000y#JP1
Xerath · Mid
4 / 3 / 5
60% KP
23,189
35.1% share
11,485g
258 CS · 9.6/m
No Face#815
Nilah · ADC
2 / 5 / 1
20% KP
5,434
8.2% share
9,102g
167 CS · 6.2/m
Jenthoph#1571
Taliyah · Support
0 / 9 / 6
40% KP
9,027
13.6% share
6,849g
47 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
