Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 4 days ago
9 / 5 / 4
K / D / A
46.4%
Kill participation
1,067.4
Damage / min
9,498g
481.3 gold / min
16
5 placed · 3 cleared
160
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatkassaWin#raweq
Teemo · Top
2 / 4 / 0
14.3% KP
14,424
24.4% share
7,378g
151 CS · 7.7/m
u cant guard me#JP2
Sylas · Jungle
3 / 7 / 4
50% KP
9,142
15.5% share
7,784g
128 CS · 6.5/m
Akainu#971
Yone · Mid
5 / 8 / 1
42.9% KP
15,511
26.3% share
8,413g
155 CS · 7.9/m
hide on bush#KR815
Ezreal · ADC
3 / 4 / 2
35.7% KP
13,783
23.4% share
9,229g
183 CS · 9.3/m
Kathyº#hk1
Sona · Support
1 / 5 / 5
42.9% KP
6,162
10.4% share
5,782g
26 CS · 1.3/m
Red side
VictoryAnswerisLancer#JP2
Pantheon · Top
4 / 2 / 3
25% KP
16,195
20.9% share
7,601g
142 CS · 7.2/m
hane#1201
Sejuani · Jungle
3 / 2 / 14
60.7% KP
13,650
17.6% share
8,244g
124 CS · 6.3/m
SlimShady#JP11
Locke · Mid
9 / 5 / 4
46.4% KP
21,063
27.2% share
9,498g
160 CS · 8.1/m
月綺麗ですね#Sora
Jinx · ADC
10 / 2 / 2
42.9% KP
21,989
28.4% share
12,117g
191 CS · 9.7/m
地形でドン#JP7
Thresh · Support
2 / 4 / 9
39.3% KP
4,611
5.9% share
6,087g
30 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
