Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 4 days ago
21 / 6 / 16
K / D / A
71.2%
Kill participation
1,781.8
Damage / min
20,943g
587.7 gold / min
35
7 placed · 5 cleared
247
6.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryニューキングハナハナV#ハナ専
Jayce · Top
10 / 10 / 7
32.7% KP
37,624
18.7% share
18,047g
319 CS · 9/m
貯金大変#gimu
Morgana · Jungle
9 / 6 / 21
57.7% KP
39,778
19.8% share
16,169g
226 CS · 6.3/m
SlimShady#JP11
Orianna · Mid
21 / 6 / 16
71.2% KP
63,491
31.6% share
20,943g
247 CS · 6.9/m
Poten#6518
Jhin · ADC
10 / 10 / 16
50% KP
45,345
22.6% share
18,636g
261 CS · 7.3/m
37225#JP1
Nautilus · Support
2 / 15 / 26
53.8% KP
14,754
7.3% share
10,902g
29 CS · 0.8/m
Red side
DefeatSubtitle#0v0
Sion · Top
4 / 6 / 12
34% KP
22,866
13.9% share
12,643g
211 CS · 5.9/m
u cant guard me#JP2
Lillia · Jungle
12 / 12 / 20
68.1% KP
39,353
23.9% share
18,616g
298 CS · 8.4/m
請讓我停止追逐#Emily
Akshan · Mid
16 / 12 / 8
51.1% KP
38,229
23.2% share
16,767g
188 CS · 5.3/m
محمد#9904
Aphelios · ADC
12 / 12 / 9
44.7% KP
44,832
27.2% share
18,726g
272 CS · 7.6/m
グレイラースZ#JP1
Shaco · Support
3 / 10 / 17
42.6% KP
19,718
12% share
10,329g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
