Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 4 days ago
11 / 4 / 10
K / D / A
67.7%
Kill participation
1,041.4
Damage / min
14,456g
579.4 gold / min
19
7 placed · 1 cleared
231
9.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatすやひめ#15ff
Gangplank · Top
2 / 7 / 6
32% KP
13,864
20.4% share
9,342g
161 CS · 6.5/m
貯金大変#gimu
Shaco · Jungle
10 / 5 / 6
64% KP
15,694
23.1% share
11,900g
137 CS · 5.5/m
たけのこの里#1981
Locke · Mid
8 / 6 / 3
44% KP
14,277
21% share
9,054g
146 CS · 5.9/m
SumireSuki#SUKI
Hwei · ADC
3 / 4 / 4
28% KP
15,456
22.8% share
10,127g
224 CS · 9/m
Jenthoph#1571
Sylas · Support
2 / 9 / 7
36% KP
8,547
12.6% share
6,529g
18 CS · 0.7/m
Red side
Victory東葉高速無賃乗車プロ#ゆ る
Kennen · Top
2 / 3 / 10
38.7% KP
18,529
20.7% share
9,070g
172 CS · 6.9/m
u cant guard me#JP2
Kha'Zix · Jungle
12 / 6 / 3
48.4% KP
24,336
27.1% share
14,357g
204 CS · 8.2/m
SlimShady#JP11
Orianna · Mid
11 / 4 / 10
67.7% KP
25,983
29% share
14,456g
231 CS · 9.3/m
ぽむ太#pon
Draven · ADC
4 / 7 / 9
41.9% KP
16,688
18.6% share
11,528g
182 CS · 7.3/m
일본유학생#JP11
Rakan · Support
2 / 5 / 19
67.7% KP
4,140
4.6% share
8,081g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
