Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 3 days ago
11 / 10 / 14
K / D / A
54.3%
Kill participation
1,101.9
Damage / min
19,119g
608.2 gold / min
36
10 placed · 9 cleared
301
9.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRCK Razer#glhf
K'Sante · Top
2 / 6 / 15
37% KP
20,960
15.5% share
12,475g
228 CS · 7.3/m
toxic venom#sival
Rek'Sai · Jungle
7 / 5 / 20
58.7% KP
27,502
20.4% share
16,676g
215 CS · 6.8/m
Akainu#971
Locke · Mid
14 / 8 / 14
60.9% KP
34,251
25.4% share
15,871g
206 CS · 6.6/m
SlimShady#JP11
Zeri · ADC
11 / 10 / 14
54.3% KP
34,637
25.7% share
19,119g
301 CS · 9.6/m
Geng丶chovy#JP1
Pyke · Support
12 / 10 / 12
52.2% KP
17,609
13% share
13,151g
31 CS · 1/m
Red side
DefeatDtjr0310#CA1
Darius · Top
4 / 7 / 7
28.2% KP
25,378
18.5% share
12,150g
214 CS · 6.8/m
Kreative#yuumi
Vi · Jungle
5 / 8 / 14
48.7% KP
20,981
15.3% share
13,468g
218 CS · 6.9/m
チェゴヤ#zzz
Yasuo · Mid
8 / 9 / 8
41% KP
28,542
20.8% share
12,332g
199 CS · 6.3/m
さくらのカタ#0000
Katarina · ADC
15 / 10 / 10
64.1% KP
40,105
29.3% share
18,628g
222 CS · 7.1/m
Pheonix#VG45
Jarvan IV · Support
7 / 12 / 20
69.2% KP
22,009
16.1% share
12,096g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
