Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 3 days ago
14 / 5 / 6
K / D / A
66.7%
Kill participation
1,058.9
Damage / min
16,821g
546.1 gold / min
26
3 placed · 5 cleared
224
7.3 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat想上千分#0731
Yone · Top
6 / 7 / 1
43.8% KP
25,565
27% share
14,036g
327 CS · 10.6/m
虫ハンター#EZPZ
Dr. Mundo · Jungle
2 / 5 / 6
50% KP
21,252
22.5% share
12,239g
228 CS · 7.4/m
May#0823
Viktor · Mid
0 / 7 / 1
6.3% KP
13,789
14.6% share
8,313g
187 CS · 6.1/m
天然水#6151
Xayah · ADC
8 / 6 / 0
50% KP
26,102
27.6% share
18,019g
321 CS · 10.4/m
Bunbo Hue#Sona
Nami · Support
0 / 5 / 11
68.8% KP
7,886
8.3% share
7,767g
22 CS · 0.7/m
Red side
VictoryKronos#9105
Ambessa · Top
1 / 3 / 6
23.3% KP
17,017
14.4% share
10,998g
223 CS · 7.2/m
Kreative#yuumi
Lee Sin · Jungle
8 / 4 / 8
53.3% KP
18,992
16% share
13,570g
198 CS · 6.4/m
SlimShady#JP11
Locke · Mid
14 / 5 / 6
66.7% KP
32,614
27.6% share
16,821g
224 CS · 7.3/m
Julian#JP2
Jhin · ADC
6 / 1 / 10
53.3% KP
27,897
23.6% share
16,577g
288 CS · 9.4/m
Free HK#JP1
Zyra · Support
1 / 3 / 14
50% KP
21,845
18.5% share
9,640g
58 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
