Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · Yesterday
6 / 9 / 7
K / D / A
40.6%
Kill participation
663.4
Damage / min
10,678g
386.9 gold / min
19
5 placed · 3 cleared
201
7.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryしゅんた1106#JP1
Dr. Mundo · Top
10 / 3 / 11
47.7% KP
32,812
27.7% share
13,655g
209 CS · 7.6/m
すやひめ#15ff
Locke · Jungle
13 / 4 / 9
50% KP
25,389
21.4% share
15,279g
210 CS · 7.6/m
浮気上手#我有兩個家
Yone · Mid
6 / 10 / 5
25% KP
23,665
20% share
12,416g
236 CS · 8.6/m
ゲイルフォースを返して#adc
Miss Fortune · ADC
12 / 7 / 9
47.7% KP
21,895
18.5% share
15,144g
233 CS · 8.4/m
GGGGG#JP2
Tahm Kench · Support
3 / 8 / 14
38.6% KP
14,711
12.4% share
8,678g
23 CS · 0.8/m
Red side
Defeatwrvkcvgn#JP1
Gwen · Top
2 / 8 / 4
18.8% KP
41,863
29% share
10,057g
206 CS · 7.5/m
インド人#ぞうさん
Kindred · Jungle
18 / 6 / 8
81.3% KP
41,923
29.1% share
16,335g
199 CS · 7.2/m
SlimShady#JP11
Sylas · Mid
6 / 9 / 7
40.6% KP
18,309
12.7% share
10,678g
201 CS · 7.3/m
whiskeey#0524
Jhin · ADC
2 / 11 / 13
46.9% KP
21,687
15% share
11,518g
188 CS · 6.8/m
にんじん#JP2
Xerath · Support
4 / 10 / 11
46.9% KP
20,329
14.1% share
8,611g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
