Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · Yesterday
8 / 7 / 12
K / D / A
39.2%
Kill participation
1,124.6
Damage / min
19,302g
516.8 gold / min
35
14 placed · 7 cleared
338
9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory中国のjungleking#JP1
Camille · Top
11 / 11 / 9
39.2% KP
49,615
26.1% share
17,537g
253 CS · 6.8/m
おなかぺこぺこ#ku31
Gragas · Jungle
16 / 5 / 12
54.9% KP
50,326
26.5% share
18,603g
250 CS · 6.7/m
SlimShady#JP11
Lucian · Mid
8 / 7 / 12
39.2% KP
42,004
22.1% share
19,302g
338 CS · 9/m
No Face#815
Yasuo · ADC
16 / 10 / 8
47.1% KP
35,836
18.9% share
20,294g
305 CS · 8.2/m
CarterV15#JP1
Braum · Support
0 / 12 / 26
51% KP
12,106
6.4% share
10,576g
37 CS · 1/m
Red side
Defeat김유정#baby
Fiora · Top
9 / 11 / 8
37.8% KP
44,227
23.7% share
17,509g
258 CS · 6.9/m
學無止境#Only
Karthus · Jungle
7 / 11 / 12
42.2% KP
54,688
29.3% share
16,712g
269 CS · 7.2/m
Caissa#960JP
Ekko · Mid
11 / 6 / 9
44.4% KP
36,261
19.4% share
16,161g
275 CS · 7.4/m
MRFT27#1727
Jhin · ADC
13 / 8 / 8
46.7% KP
32,303
17.3% share
18,948g
255 CS · 6.8/m
May#0823
Pantheon · Support
5 / 15 / 15
44.4% KP
19,267
10.3% share
11,152g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
