Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 21 hours ago
12 / 4 / 14
K / D / A
66.7%
Kill participation
1,474.6
Damage / min
15,153g
492.8 gold / min
27
9 placed · 4 cleared
275
8.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat東葉高速無賃乗車プロ#ゆ る
Jax · Top
5 / 3 / 4
37.5% KP
24,491
18.7% share
13,719g
266 CS · 8.7/m
Astonish#LDH
Sylas · Jungle
7 / 5 / 5
50% KP
21,890
16.8% share
13,793g
251 CS · 8.2/m
AstroKan#4911
Viktor · Mid
6 / 11 / 5
45.8% KP
31,902
24.4% share
12,764g
219 CS · 7.1/m
ぽむ太#pon
Draven · ADC
4 / 11 / 6
41.7% KP
40,117
30.7% share
12,548g
225 CS · 7.3/m
ゼニガメ#ポケモン
Leona · Support
2 / 9 / 9
45.8% KP
12,240
9.4% share
9,096g
26 CS · 0.8/m
Red side
Victoryんんーまかァァウッッ#馬場豊
Sion · Top
1 / 4 / 15
41% KP
15,654
12.2% share
10,502g
212 CS · 6.9/m
ハラキリDRIVE#JP1
Gwen · Jungle
13 / 3 / 15
71.8% KP
28,855
22.5% share
15,859g
225 CS · 7.3/m
SlimShady#JP11
Ryze · Mid
12 / 4 / 14
66.7% KP
45,343
35.3% share
15,153g
275 CS · 8.9/m
ゲイルフォースを返して#adc
Varus · ADC
10 / 9 / 10
51.3% KP
25,440
19.8% share
15,020g
225 CS · 7.3/m
lty#3244
Karma · Support
3 / 4 / 23
66.7% KP
13,226
10.3% share
9,732g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
