Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 145 days ago
15 / 6 / 4
K / D / A
65.5%
Kill participation
1,127.1
Damage / min
14,091g
478.2 gold / min
24
11 placed · 0 cleared
208
7.1 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFahy#EUW
Udyr · Top
4 / 8 / 10
41.2% KP
21,353
18.5% share
13,673g
222 CS · 7.5/m
Kami#0405
Lee Sin · Jungle
7 / 6 / 17
70.6% KP
21,453
18.6% share
12,554g
165 CS · 5.6/m
Peyman Amin#Knast
Ahri · Mid
9 / 3 / 11
58.8% KP
25,996
22.5% share
13,434g
222 CS · 7.5/m
COBHC Itachi#EUW
Ashe · ADC
10 / 4 / 16
76.5% KP
33,572
29.1% share
15,606g
245 CS · 8.3/m
heavenly pact#2804
Braum · Support
4 / 8 / 23
79.4% KP
12,976
11.2% share
9,934g
29 CS · 1/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
15 / 6 / 4
65.5% KP
33,211
32.3% share
14,091g
208 CS · 7.1/m
Aqua Caitleen#SNIPE
Nocturne · Jungle
1 / 5 / 12
44.8% KP
13,503
13.1% share
10,843g
196 CS · 6.7/m
Nomanz#000
Cassiopeia · Mid
7 / 6 / 4
37.9% KP
22,265
21.7% share
13,055g
252 CS · 8.6/m
Revsie V1#EUW
Zeri · ADC
4 / 8 / 7
37.9% KP
18,712
18.2% share
12,392g
215 CS · 7.3/m
Bekedde#3131
Karma · Support
2 / 9 / 17
65.5% KP
15,002
14.6% share
8,876g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
