Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 144 days ago
6 / 8 / 11
K / D / A
73.9%
Kill participation
854.8
Damage / min
11,205g
413.5 gold / min
95
38 placed · 11 cleared
43
1.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatmortzaY#0001
Darius · Top
6 / 8 / 1
30.4% KP
21,030
22.6% share
11,631g
231 CS · 8.5/m
supp gone rogue#jngle
Viego · Jungle
2 / 7 / 7
39.1% KP
7,547
8.1% share
9,870g
171 CS · 6.3/m
kicktv Lymos123#4444
Qiyana · Mid
8 / 6 / 5
56.5% KP
26,718
28.7% share
11,760g
189 CS · 7/m
JLM2027#6767
Senna · ADC
1 / 5 / 11
52.2% KP
14,676
15.8% share
9,902g
176 CS · 6.5/m
Spear Shot#1111
Pantheon · Support
6 / 8 / 11
73.9% KP
23,164
24.9% share
11,205g
43 CS · 1.6/m
Red side
VictoryKUGAI#DEATH
Camille · Top
10 / 5 / 5
44.1% KP
27,924
28.8% share
13,459g
172 CS · 6.3/m
Temp3#EUW
Ekko · Jungle
7 / 3 / 10
50% KP
19,589
20.2% share
14,318g
244 CS · 9/m
fubgun#exile
Twisted Fate · Mid
6 / 4 / 12
52.9% KP
18,326
18.9% share
12,464g
200 CS · 7.4/m
x z#090
Ezreal · ADC
8 / 5 / 8
47.1% KP
21,488
22.2% share
14,058g
223 CS · 8.2/m
Frog Collector#frogs
Seraphine · Support
3 / 6 / 20
67.6% KP
9,590
9.9% share
9,162g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
