Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 144 days ago
15 / 4 / 8
K / D / A
51.1%
Kill participation
1,047.2
Damage / min
16,740g
562.7 gold / min
35
11 placed · 4 cleared
244
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpeedK#PL1
Irelia · Top
4 / 12 / 5
37.5% KP
17,757
16.5% share
13,019g
215 CS · 7.2/m
mid prio#lrnz
Diana · Jungle
7 / 7 / 9
66.7% KP
23,728
22% share
13,945g
238 CS · 8/m
Djigii#EUW
Gangplank · Mid
2 / 8 / 5
29.2% KP
21,877
20.3% share
12,311g
225 CS · 7.6/m
yoydshxty#EUWE
Jhin · ADC
8 / 10 / 6
58.3% KP
22,710
21.1% share
14,769g
236 CS · 7.9/m
INFLATEDPawełek#INFL
Neeko · Support
3 / 8 / 11
58.3% KP
21,642
20.1% share
9,566g
56 CS · 1.9/m
Red side
VictorySpear Shot#1111
Pantheon · Top
15 / 4 / 8
51.1% KP
31,155
24.7% share
16,740g
244 CS · 8.2/m
Sailoren#Danツ
Kha'Zix · Jungle
8 / 2 / 12
44.4% KP
32,194
25.5% share
16,102g
208 CS · 7/m
fubgun#exile
Ryze · Mid
11 / 5 / 9
44.4% KP
33,628
26.6% share
16,780g
311 CS · 10.5/m
1NooR#EUW
Cassiopeia · ADC
8 / 8 / 9
37.8% KP
18,810
14.9% share
14,736g
207 CS · 7/m
Pole vault Bob#micro
Maokai · Support
3 / 5 / 13
35.6% KP
10,570
8.4% share
10,240g
63 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
