Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 143 days ago
3 / 9 / 5
K / D / A
42.1%
Kill participation
546.4
Damage / min
7,990g
309.7 gold / min
67
34 placed · 5 cleared
56
2.2 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGASSY#TROLL
Singed · Top
6 / 8 / 11
48.6% KP
26,109
26.3% share
10,236g
187 CS · 7.2/m
Łanz#EUW
Ivern · Jungle
5 / 3 / 20
71.4% KP
10,569
10.7% share
11,289g
159 CS · 6.2/m
Unknown#Axe
Aurelion Sol · Mid
17 / 0 / 12
82.9% KP
35,956
36.2% share
13,517g
197 CS · 7.6/m
Moosey#Moosi
Tahm Kench · ADC
6 / 4 / 17
65.7% KP
18,841
19% share
10,961g
156 CS · 6/m
smerfik#666
Rell · Support
1 / 4 / 28
82.9% KP
7,749
7.8% share
8,303g
27 CS · 1/m
Red side
DefeatProne to foolery#Tom
Camille · Top
8 / 2 / 3
57.9% KP
19,687
24.6% share
12,266g
193 CS · 7.5/m
uncias#GST
Lee Sin · Jungle
3 / 7 / 3
31.6% KP
9,126
11.4% share
8,902g
156 CS · 6/m
AllMightnw#ezzzz
Sylas · Mid
3 / 7 / 8
57.9% KP
18,304
22.8% share
8,612g
144 CS · 5.6/m
destiny awaits#000
Kalista · ADC
2 / 10 / 2
21.1% KP
18,954
23.6% share
8,772g
160 CS · 6.2/m
Spear Shot#1111
Pantheon · Support
3 / 9 / 5
42.1% KP
14,097
17.6% share
7,990g
56 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
