Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 143 days ago
10 / 5 / 2
K / D / A
66.7%
Kill participation
1,157.9
Damage / min
10,782g
464.7 gold / min
18
7 placed · 0 cleared
190
8.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryROI RESSUSCITÉ#SMURF
Darius · Top
2 / 8 / 4
16.2% KP
7,993
8.3% share
8,655g
128 CS · 5.5/m
Megaras eyes#HADES
Graves · Jungle
9 / 1 / 7
43.2% KP
14,990
15.6% share
12,479g
195 CS · 8.4/m
TheRoyalKanin#EUW
Xin Zhao · Mid
5 / 6 / 4
24.3% KP
15,442
16% share
9,492g
163 CS · 7/m
iwanan#7596
Yunara · ADC
12 / 2 / 15
73% KP
32,889
34.1% share
15,426g
213 CS · 9.2/m
TomTakko#EUW
Vel'Koz · Support
9 / 2 / 16
67.6% KP
25,073
26% share
9,744g
24 CS · 1/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
10 / 5 / 2
66.7% KP
26,863
42.3% share
10,782g
190 CS · 8.2/m
SingularityDOSS#FKEU
Vi · Jungle
4 / 6 / 5
50% KP
8,580
13.5% share
7,990g
118 CS · 5.1/m
AGONY N DESPAIR#MID
Anivia · Mid
1 / 10 / 2
16.7% KP
10,425
16.4% share
6,380g
139 CS · 6/m
Fana#10e
Lux · ADC
2 / 12 / 1
16.7% KP
13,861
21.8% share
7,261g
140 CS · 6/m
no way#333
Yuumi · Support
1 / 4 / 5
33.3% KP
3,838
6% share
5,353g
6 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
