Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 142 days ago
4 / 6 / 4
K / D / A
72.7%
Kill participation
680
Damage / min
9,185g
393.4 gold / min
29
8 placed · 1 cleared
177
7.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
4 / 6 / 4
72.7% KP
15,878
32.8% share
9,185g
177 CS · 7.6/m
13 12 az sam lud#sobi
Lee Sin · Jungle
3 / 6 / 4
63.6% KP
9,673
20% share
9,085g
155 CS · 6.6/m
TheRoyalKanin#EUW
Twisted Fate · Mid
2 / 5 / 2
36.4% KP
10,698
22.1% share
8,705g
185 CS · 7.9/m
Bethersham#EUW
Ezreal · ADC
2 / 4 / 0
18.2% KP
8,845
18.3% share
9,471g
208 CS · 8.9/m
Yasuraoka Hanabi#EUW
Karma · Support
0 / 6 / 3
27.3% KP
3,244
6.7% share
5,470g
26 CS · 1.1/m
Red side
VictoryWolderan#EUW
Shen · Top
4 / 6 / 7
40.7% KP
7,139
9.5% share
8,641g
130 CS · 5.6/m
Mercury#LAKEN
Kayn · Jungle
12 / 0 / 7
70.4% KP
23,707
31.6% share
14,312g
244 CS · 10.4/m
Nem#Ag0ny
Vex · Mid
1 / 2 / 9
37% KP
12,855
17.1% share
9,638g
216 CS · 9.3/m
FUN k3y#EUW
Kalista · ADC
10 / 3 / 10
74.1% KP
21,249
28.3% share
15,321g
223 CS · 9.6/m
Henning#119
Neeko · Support
0 / 0 / 17
63% KP
10,028
13.4% share
7,769g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
