Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 142 days ago
10 / 3 / 10
K / D / A
64.5%
Kill participation
832.8
Damage / min
13,975g
580.3 gold / min
25
11 placed · 3 cleared
201
8.3 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypeepoglad#1739
Ryze · Top
4 / 3 / 5
29% KP
14,437
15.9% share
10,185g
200 CS · 8.3/m
Spear Shot#1111
Pantheon · Jungle
10 / 3 / 10
64.5% KP
20,057
22.1% share
13,975g
201 CS · 8.3/m
Milk and Oats#Power
Viktor · Mid
16 / 6 / 9
80.6% KP
35,180
38.8% share
13,705g
182 CS · 7.6/m
Tracer#XM2
Ezreal · ADC
1 / 4 / 3
12.9% KP
15,494
17.1% share
9,921g
204 CS · 8.5/m
Big Viddy#2077
Janna · Support
0 / 5 / 19
61.3% KP
5,391
6% share
7,085g
9 CS · 0.4/m
Red side
Defeat13 12 az sam lud#sobi
Taliyah · Top
3 / 6 / 4
33.3% KP
14,224
20.7% share
9,021g
192 CS · 8/m
Koxtroll#cwl
Graves · Jungle
3 / 5 / 4
33.3% KP
10,238
14.9% share
9,501g
184 CS · 7.6/m
Kaga#7L3
Sion · Mid
3 / 3 / 5
38.1% KP
11,053
16.1% share
9,014g
187 CS · 7.8/m
Esquilax#001
Vayne · ADC
5 / 7 / 2
33.3% KP
16,579
24.1% share
11,978g
208 CS · 8.6/m
HLT Carcha#Cocon
Elise · Support
7 / 10 / 8
71.4% KP
16,765
24.3% share
9,228g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
