Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 142 days ago
4 / 5 / 6
K / D / A
47.6%
Kill participation
726
Damage / min
12,434g
404.8 gold / min
36
13 placed · 4 cleared
199
6.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDesperateNasus#TWTV
Kayle · Top
10 / 2 / 6
50% KP
45,463
33.6% share
17,363g
325 CS · 10.6/m
severity seeker#EUW
Aatrox · Jungle
10 / 3 / 9
59.4% KP
28,236
20.8% share
14,743g
232 CS · 7.6/m
DASHKAI#00000
Yone · Mid
5 / 3 / 7
37.5% KP
22,878
16.9% share
13,042g
269 CS · 8.8/m
stayawayz#NA1
Vladimir · ADC
7 / 6 / 9
50% KP
25,372
18.7% share
13,201g
208 CS · 6.8/m
Xixauxas#POLLO
Leona · Support
0 / 7 / 21
65.6% KP
13,549
10% share
9,617g
32 CS · 1/m
Red side
Defeatiyadh#EUW
Sion · Top
3 / 10 / 4
33.3% KP
19,894
14.9% share
11,319g
208 CS · 6.8/m
Spear Shot#1111
Pantheon · Jungle
4 / 5 / 6
47.6% KP
22,300
16.7% share
12,434g
199 CS · 6.5/m
alutapS#999
Fizz · Mid
8 / 6 / 1
42.9% KP
28,390
21.3% share
12,786g
242 CS · 7.9/m
fubgun#exile
Sivir · ADC
5 / 6 / 9
66.7% KP
51,979
39% share
16,282g
291 CS · 9.5/m
ZlodziejLP#EUW
Lulu · Support
1 / 5 / 16
81% KP
10,645
8% share
9,011g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
