Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 142 days ago
6 / 6 / 5
K / D / A
55%
Kill participation
820.6
Damage / min
13,882g
477.9 gold / min
30
11 placed · 2 cleared
217
7.5 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRendezvous#AURI
Aurora · Top
8 / 10 / 4
60% KP
42,374
37.7% share
15,229g
224 CS · 7.7/m
Spear Shot#1111
Pantheon · Jungle
6 / 6 / 5
55% KP
23,839
21.2% share
13,882g
217 CS · 7.5/m
FIZZKING#111
Fizz · Mid
3 / 7 / 7
50% KP
18,906
16.8% share
11,771g
211 CS · 7.3/m
Moosey#Moosi
Tahm Kench · ADC
2 / 8 / 4
30% KP
11,657
10.4% share
10,781g
207 CS · 7.1/m
CryptoMiner73#EUW
Swain · Support
1 / 10 / 12
65% KP
15,732
14% share
9,157g
29 CS · 1/m
Red side
Victorysz1a béla#EUW
K'Sante · Top
8 / 4 / 12
48.8% KP
28,416
18.9% share
12,982g
201 CS · 6.9/m
Polish Prodigyヅ#dylu
Sylas · Jungle
12 / 3 / 18
73.2% KP
41,156
27.4% share
16,928g
212 CS · 7.3/m
Opossos#侘 寂
Zilean · Mid
7 / 3 / 24
75.6% KP
21,226
14.1% share
12,566g
148 CS · 5.1/m
ARI OF OLYMPUS#god
Karthus · ADC
9 / 8 / 21
73.2% KP
39,080
26% share
14,474g
196 CS · 6.7/m
Xixauxas#POLLO
Leona · Support
5 / 2 / 27
78% KP
20,481
13.6% share
11,244g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
