Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 142 days ago
5 / 7 / 5
K / D / A
50%
Kill participation
642.5
Damage / min
9,827g
336.2 gold / min
25
11 placed · 2 cleared
170
5.8 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
5 / 7 / 5
50% KP
18,782
18.1% share
9,827g
170 CS · 5.8/m
Dadou#COOL
Sett · Jungle
3 / 5 / 9
60% KP
22,862
22% share
11,621g
231 CS · 7.9/m
Masato Yokosawa#WPT
Taliyah · Mid
3 / 5 / 6
45% KP
23,140
22.3% share
10,663g
236 CS · 8.1/m
Twendddy#SION
Sion · ADC
5 / 6 / 7
60% KP
12,078
11.6% share
10,085g
152 CS · 5.2/m
Watket#000
Senna · Support
4 / 6 / 14
90% KP
27,130
26.1% share
10,915g
63 CS · 2.2/m
Red side
VictoryTwTv Rasadurai#TTV
Singed · Top
7 / 3 / 13
69% KP
30,101
22.4% share
12,273g
203 CS · 6.9/m
Xagog#LoL
Nocturne · Jungle
4 / 5 / 14
62.1% KP
21,381
15.9% share
12,587g
195 CS · 6.7/m
Олежа McLovin#ICON
Yone · Mid
9 / 5 / 8
58.6% KP
35,027
26.1% share
13,132g
229 CS · 7.8/m
MetroArcher#EUW
Caitlyn · ADC
9 / 6 / 10
65.5% KP
39,132
29.1% share
16,210g
234 CS · 8/m
Luxrayy#EUW
Karma · Support
0 / 3 / 21
72.4% KP
8,774
6.5% share
8,324g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
