Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 141 days ago
11 / 6 / 13
K / D / A
61.5%
Kill participation
894.1
Damage / min
12,862g
456.1 gold / min
17
9 placed · 0 cleared
165
5.9 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
13
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRoShx#EUW
Wukong · Top
5 / 11 / 8
38.2% KP
20,257
18.5% share
10,186g
142 CS · 5/m
CHAKIB SORA MAE#LEA
Nidalee · Jungle
6 / 8 / 16
64.7% KP
18,190
16.6% share
11,950g
182 CS · 6.5/m
Roi DΣMON#EUW
Galio · Mid
6 / 10 / 14
58.8% KP
19,812
18% share
10,088g
137 CS · 4.9/m
ANDA#RIEL
Kai'Sa · ADC
14 / 4 / 10
70.6% KP
42,776
39% share
20,950g
299 CS · 10.6/m
LiL TommyG#EUW
Rell · Support
3 / 6 / 16
55.9% KP
8,727
8% share
8,609g
21 CS · 0.7/m
Red side
VictorySpear Shot#1111
Pantheon · Top
11 / 6 / 13
61.5% KP
25,213
20.8% share
12,862g
165 CS · 5.9/m
Sinerias#EUW
Master Yi · Jungle
13 / 8 / 8
53.8% KP
35,924
29.7% share
16,797g
224 CS · 7.9/m
Koldo#1233
Cassiopeia · Mid
6 / 4 / 16
56.4% KP
25,293
20.9% share
12,109g
214 CS · 7.6/m
BATMAN ALGERIEN#FEET
Fiora · ADC
8 / 9 / 8
41% KP
25,980
21.4% share
16,909g
222 CS · 7.9/m
Xrusi kai Kafes#444
Braum · Support
1 / 7 / 27
71.8% KP
8,747
7.2% share
9,285g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
