Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 141 days ago
4 / 9 / 3
K / D / A
23.3%
Kill participation
813.5
Damage / min
7,713g
347.7 gold / min
11
7 placed · 0 cleared
129
5.8 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShourdy#EUW
Sion · Top
3 / 3 / 8
31.4% KP
11,713
14.2% share
10,521g
208 CS · 9.4/m
mordex#podex
Jarvan IV · Jungle
8 / 6 / 13
60% KP
13,951
16.9% share
12,023g
175 CS · 7.9/m
lucid dreams#1234
Ekko · Mid
12 / 6 / 5
48.6% KP
22,879
27.6% share
12,077g
178 CS · 8/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
5 / 3 / 11
45.7% KP
16,091
19.4% share
10,530g
159 CS · 7.2/m
ZONGO LE DOZO#Kled
Kennen · Support
7 / 12 / 13
57.1% KP
18,136
21.9% share
9,154g
25 CS · 1.1/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
4 / 9 / 3
23.3% KP
18,047
21.3% share
7,713g
129 CS · 5.8/m
Serenity#2551
Shaco · Jungle
6 / 6 / 8
46.7% KP
13,557
16% share
9,133g
157 CS · 7.1/m
go dune bro#0604
Akali · Mid
6 / 6 / 4
33.3% KP
20,062
23.7% share
9,485g
164 CS · 7.4/m
Tracer#XM2
Ashe · ADC
7 / 5 / 9
53.3% KP
15,859
18.8% share
10,944g
187 CS · 8.4/m
KC Aymen#0121
Elise · Support
7 / 9 / 11
60% KP
17,011
20.1% share
8,320g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
