Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 141 days ago
3 / 4 / 7
K / D / A
52.6%
Kill participation
564.6
Damage / min
7,546g
278.3 gold / min
81
32 placed · 7 cleared
28
1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySìbb#EUW
K'Sante · Top
11 / 4 / 8
63.3% KP
30,411
31.6% share
13,139g
213 CS · 7.9/m
rain over me#hxw
Graves · Jungle
4 / 3 / 8
40% KP
13,550
14.1% share
12,074g
220 CS · 8.1/m
lucid dreams#1234
Ahri · Mid
8 / 6 / 7
50% KP
24,856
25.9% share
12,669g
221 CS · 8.1/m
let me revive u#EUW
Akshan · ADC
6 / 0 / 7
43.3% KP
17,669
18.4% share
15,170g
266 CS · 9.8/m
rus#fear
Alistar · Support
1 / 6 / 16
56.7% KP
9,642
10% share
7,548g
30 CS · 1.1/m
Red side
Defeatblade master#KR01
Xin Zhao · Top
1 / 11 / 3
21.1% KP
15,024
18.9% share
7,717g
154 CS · 5.7/m
Ultear#生病00
Bel'Veth · Jungle
3 / 5 / 6
47.4% KP
10,350
13% share
11,193g
183 CS · 6.7/m
gateway2heaven#Julia
Katarina · Mid
8 / 6 / 7
78.9% KP
23,342
29.3% share
10,736g
197 CS · 7.3/m
Buried by time#Chura
Draven · ADC
4 / 4 / 1
26.3% KP
15,557
19.5% share
12,700g
248 CS · 9.1/m
Spear Shot#1111
Pantheon · Support
3 / 4 / 7
52.6% KP
15,309
19.2% share
7,546g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
