Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 141 days ago
8 / 6 / 7
K / D / A
57.7%
Kill participation
889
Damage / min
11,238g
384.6 gold / min
81
39 placed · 5 cleared
63
2.2 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOrobou#EUW
Gnar · Top
10 / 0 / 8
42.9% KP
33,058
31.2% share
16,656g
299 CS · 10.2/m
rain over me#hxw
Rammus · Jungle
7 / 4 / 20
64.3% KP
15,223
14.4% share
12,860g
153 CS · 5.2/m
gateway2heaven#Julia
Katarina · Mid
10 / 7 / 13
54.8% KP
26,351
24.9% share
14,136g
193 CS · 6.6/m
Diimii#Tri
Draven · ADC
6 / 7 / 11
40.5% KP
17,361
16.4% share
14,332g
201 CS · 6.9/m
Eneino#EUW
Rell · Support
9 / 9 / 23
76.2% KP
13,918
13.1% share
11,546g
28 CS · 1/m
Red side
DefeatDJThird721#EUW
Warwick · Top
3 / 8 / 1
15.4% KP
12,428
11.9% share
8,940g
168 CS · 5.8/m
YoungAlphaStrike#EUW
Master Yi · Jungle
9 / 10 / 5
53.8% KP
19,980
19.1% share
14,505g
193 CS · 6.6/m
Lund No1#EUW
Lissandra · Mid
4 / 7 / 8
46.2% KP
18,539
17.7% share
12,658g
263 CS · 9/m
Snylnys#EUW
Ziggs · ADC
2 / 11 / 9
42.3% KP
27,847
26.6% share
12,327g
236 CS · 8.1/m
Spear Shot#1111
Pantheon · Support
8 / 6 / 7
57.7% KP
25,974
24.8% share
11,238g
63 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
