Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 141 days ago
12 / 4 / 7
K / D / A
59.4%
Kill participation
1,189.8
Damage / min
13,538g
547.7 gold / min
18
8 placed · 0 cleared
220
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpirgius#EUW
Gnar · Top
2 / 10 / 1
23.1% KP
7,060
12.7% share
8,555g
167 CS · 6.8/m
绝对的丛林怪胎 自然怪胎 保加利#CHN
Rengar · Jungle
4 / 6 / 6
76.9% KP
13,966
25.1% share
9,372g
169 CS · 6.8/m
kicktv Lymos123#4444
Kassadin · Mid
5 / 4 / 1
46.2% KP
7,762
14% share
9,079g
171 CS · 6.9/m
ARI OF OLYMPUS#god
Karthus · ADC
2 / 7 / 6
61.5% KP
23,040
41.4% share
10,006g
222 CS · 9/m
Staargazing#Ocean
Yuumi · Support
0 / 5 / 10
76.9% KP
3,779
6.8% share
6,008g
14 CS · 0.6/m
Red side
VictorySpear Shot#1111
Pantheon · Top
12 / 4 / 7
59.4% KP
29,408
32.8% share
13,538g
220 CS · 8.9/m
IntAcc999#EUW
Lee Sin · Jungle
6 / 2 / 12
56.3% KP
13,270
14.8% share
11,941g
189 CS · 7.6/m
Nano#AFW
Orianna · Mid
9 / 0 / 7
50% KP
26,726
29.8% share
13,257g
221 CS · 8.9/m
Pact#3911
Jhin · ADC
4 / 4 / 13
53.1% KP
13,357
14.9% share
11,432g
201 CS · 8.1/m
LLawliet cosplay#EUW
Nautilus · Support
1 / 3 / 16
53.1% KP
6,951
7.7% share
7,115g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
