Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 141 days ago
12 / 3 / 9
K / D / A
63.6%
Kill participation
965.5
Damage / min
14,287g
478.9 gold / min
27
13 placed · 2 cleared
199
6.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMeanstreamGG#EUW
Zed · Top
7 / 7 / 2
34.6% KP
37,226
35.5% share
11,500g
177 CS · 5.9/m
TOG Woldjo#Yuri
Ivern · Jungle
4 / 3 / 10
53.8% KP
8,281
7.9% share
11,506g
158 CS · 5.3/m
BAR MOJITO#MACA
Taliyah · Mid
9 / 7 / 4
50% KP
32,958
31.5% share
13,365g
262 CS · 8.8/m
Krayzee#CHN
Tristana · ADC
5 / 9 / 4
34.6% KP
19,033
18.2% share
12,264g
214 CS · 7.2/m
Kaibinho#EUW
Leona · Support
1 / 7 / 10
42.3% KP
7,217
6.9% share
7,586g
27 CS · 0.9/m
Red side
VictorySpear Shot#1111
Pantheon · Top
12 / 3 / 9
63.6% KP
28,805
28% share
14,287g
199 CS · 6.7/m
ZYB CANYON#KR01
Nidalee · Jungle
5 / 7 / 10
45.5% KP
20,156
19.6% share
13,127g
226 CS · 7.6/m
Αrtoria Prime#eProd
Ahri · Mid
8 / 5 / 8
48.5% KP
19,952
19.4% share
14,286g
266 CS · 8.9/m
brak dopaminy#2005
Ezreal · ADC
5 / 7 / 12
51.5% KP
26,660
26% share
12,544g
188 CS · 6.3/m
MANNELIG#EU1
Thresh · Support
3 / 4 / 19
66.7% KP
7,144
7% share
9,245g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
