Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 141 days ago
4 / 4 / 4
K / D / A
28.6%
Kill participation
510.5
Damage / min
10,877g
407.9 gold / min
24
10 placed · 3 cleared
205
7.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbro#han
Yasuo · Top
5 / 4 / 2
50% KP
11,382
15.7% share
11,834g
222 CS · 8.3/m
charlomagico#TEEMO
Teemo · Jungle
5 / 6 / 5
71.4% KP
18,704
25.9% share
10,929g
202 CS · 7.6/m
c0cky movement#tukan
Taliyah · Mid
2 / 4 / 4
42.9% KP
19,677
27.2% share
9,783g
231 CS · 8.7/m
IntAcc999#EUW
Lucian · ADC
2 / 8 / 4
42.9% KP
18,096
25% share
10,501g
204 CS · 7.7/m
Kvasna5#EUW
Braum · Support
0 / 6 / 6
42.9% KP
4,440
6.1% share
6,437g
33 CS · 1.2/m
Red side
VictorySpear Shot#1111
Pantheon · Top
4 / 4 / 4
28.6% KP
13,613
15.5% share
10,877g
205 CS · 7.7/m
TTV BAASHH#EUW
Kha'Zix · Jungle
7 / 3 / 9
57.1% KP
22,999
26.1% share
14,270g
224 CS · 8.4/m
Nem#Ag0ny
Viktor · Mid
6 / 2 / 13
67.9% KP
26,990
30.7% share
12,397g
231 CS · 8.7/m
GLO Cocytos#Fugis
Zeri · ADC
11 / 2 / 3
50% KP
18,955
21.5% share
15,199g
228 CS · 8.5/m
Targamas#5555
Rakan · Support
0 / 4 / 21
75% KP
5,447
6.2% share
7,931g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
