Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 141 days ago
11 / 1 / 5
K / D / A
59.3%
Kill participation
1,075
Damage / min
13,076g
491 gold / min
23
10 placed · 2 cleared
218
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJırenMid#EUW
Illaoi · Top
1 / 7 / 1
25% KP
16,791
26.6% share
10,975g
245 CS · 9.2/m
charlomagico#TEEMO
Quinn · Jungle
2 / 8 / 1
37.5% KP
12,096
19.2% share
9,408g
176 CS · 6.6/m
Percy Magic#1234
Anivia · Mid
2 / 4 / 2
50% KP
14,491
23% share
9,910g
241 CS · 9/m
Nadra#DBT
Ashe · ADC
2 / 4 / 2
50% KP
11,908
18.9% share
11,152g
251 CS · 9.4/m
TheMechan1c#EUW
Seraphine · Support
1 / 4 / 4
62.5% KP
7,848
12.4% share
7,867g
49 CS · 1.8/m
Red side
VictorySpear Shot#1111
Pantheon · Top
11 / 1 / 5
59.3% KP
28,630
29.6% share
13,076g
218 CS · 8.2/m
Nasser#RM3
Jarvan IV · Jungle
6 / 1 / 16
81.5% KP
19,573
20.2% share
13,269g
224 CS · 8.4/m
ttv ronaldoo#1234
Syndra · Mid
3 / 3 / 5
29.6% KP
18,144
18.7% share
11,317g
246 CS · 9.2/m
MetroArcher#EUW
Caitlyn · ADC
7 / 2 / 7
51.9% KP
26,083
26.9% share
15,058g
232 CS · 8.7/m
Hart#IHART
Milio · Support
0 / 1 / 16
59.3% KP
4,416
4.6% share
7,710g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
