Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 141 days ago
8 / 7 / 10
K / D / A
54.5%
Kill participation
758.9
Damage / min
11,551g
425.2 gold / min
25
12 placed · 0 cleared
184
6.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKC NEXT ADKING#EUW
Sion · Top
3 / 8 / 5
30.8% KP
26,863
29% share
10,144g
217 CS · 8/m
emily#sheep
Wukong · Jungle
4 / 6 / 8
46.2% KP
13,816
14.9% share
12,068g
202 CS · 7.4/m
Stormzzzze#SSJ2
Ekko · Mid
7 / 5 / 4
42.3% KP
18,701
20.2% share
9,641g
157 CS · 5.8/m
tiktokgirl17#EUW
Zeri · ADC
12 / 7 / 5
65.4% KP
27,948
30.2% share
17,117g
251 CS · 9.2/m
mentale festung#KEY
Braum · Support
0 / 7 / 18
69.2% KP
5,220
5.6% share
7,592g
19 CS · 0.7/m
Red side
VictorySpear Shot#1111
Pantheon · Top
8 / 7 / 10
54.5% KP
20,616
15.9% share
11,551g
184 CS · 6.8/m
Rybson Reformed#FREE
Graves · Jungle
10 / 4 / 16
78.8% KP
37,730
29.1% share
16,674g
278 CS · 10.2/m
Rendezvous#AURI
Aurora · Mid
4 / 5 / 15
57.6% KP
39,803
30.7% share
11,530g
229 CS · 8.4/m
Homnageis#EUW
Kai'Sa · ADC
9 / 3 / 6
45.5% KP
21,797
16.8% share
15,231g
227 CS · 8.4/m
CozQ#1995
Nautilus · Support
2 / 7 / 18
60.6% KP
9,568
7.4% share
8,202g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
