Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 140 days ago
5 / 7 / 19
K / D / A
88.9%
Kill participation
686.3
Damage / min
11,743g
354.1 gold / min
105
47 placed · 4 cleared
30
0.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV debster#lol
Gragas · Top
1 / 5 / 8
33.3% KP
15,495
14.5% share
10,865g
207 CS · 6.2/m
Markus#COYS
Nidalee · Jungle
4 / 2 / 12
59.3% KP
22,580
21.1% share
15,184g
268 CS · 8.1/m
Pareto Principle#ITA
Riven · Mid
9 / 4 / 4
48.1% KP
17,578
16.4% share
17,187g
266 CS · 8/m
Melljo#4562
Kalista · ADC
8 / 4 / 14
81.5% KP
28,623
26.7% share
18,838g
277 CS · 8.4/m
Spear Shot#1111
Pantheon · Support
5 / 7 / 19
88.9% KP
22,761
21.3% share
11,743g
30 CS · 0.9/m
Red side
DefeatMia Lapierre#DEXTA
Kennen · Top
2 / 6 / 3
22.7% KP
21,959
20.2% share
12,272g
289 CS · 8.7/m
Thayger#SOUL
Olaf · Jungle
9 / 7 / 6
68.2% KP
25,275
23.3% share
15,801g
276 CS · 8.3/m
focus#102
Cassiopeia · Mid
3 / 3 / 8
50% KP
17,354
16% share
13,220g
287 CS · 8.7/m
enami asa#yngi
Varus · ADC
6 / 6 / 6
54.5% KP
34,369
31.6% share
16,905g
303 CS · 9.1/m
Bethersham#EUW
Nautilus · Support
2 / 5 / 13
68.2% KP
9,645
8.9% share
8,873g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
