Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 140 days ago
4 / 6 / 14
K / D / A
45%
Kill participation
918.8
Damage / min
13,630g
436.4 gold / min
24
13 placed · 1 cleared
222
7.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdon rabitos#tuzza
Sion · Top
3 / 8 / 9
42.9% KP
20,119
16.4% share
11,882g
231 CS · 7.4/m
chains#mcjka
Ambessa · Jungle
9 / 6 / 5
50% KP
32,169
26.2% share
15,478g
256 CS · 8.2/m
twtv reljaeuw#2004
Vladimir · Mid
11 / 6 / 7
64.3% KP
36,035
29.4% share
15,334g
251 CS · 8/m
x z#090
Varus · ADC
4 / 10 / 13
60.7% KP
20,425
16.6% share
12,498g
205 CS · 6.6/m
Varin#RANK1
Nautilus · Support
1 / 10 / 17
64.3% KP
14,025
11.4% share
8,217g
25 CS · 0.8/m
Red side
VictoryGeishu#TTV
Sett · Top
12 / 4 / 9
52.5% KP
44,968
31.2% share
16,879g
246 CS · 7.9/m
l Sommoz l#EUW
Nunu & Willump · Jungle
7 / 4 / 22
72.5% KP
24,581
17.1% share
14,068g
234 CS · 7.5/m
Spear Shot#1111
Pantheon · Mid
4 / 6 / 14
45% KP
28,696
19.9% share
13,630g
222 CS · 7.1/m
Titaniâ#OMG
Mel · ADC
15 / 5 / 10
62.5% KP
37,124
25.8% share
17,320g
251 CS · 8/m
darkchri99#EUW
Rell · Support
2 / 9 / 24
65% KP
8,776
6.1% share
8,934g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
