Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 140 days ago
5 / 5 / 5
K / D / A
31.3%
Kill participation
649.8
Damage / min
9,736g
397.1 gold / min
18
9 placed · 1 cleared
154
6.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLilithwHa#EUW
Zoe · Top
5 / 4 / 1
54.5% KP
15,416
28.2% share
11,609g
209 CS · 8.5/m
Silva#EUW2
Jarvan IV · Jungle
4 / 5 / 1
45.5% KP
7,397
13.5% share
10,217g
195 CS · 8/m
Regn#EU1
Dr. Mundo · Mid
1 / 4 / 2
27.3% KP
9,516
17.4% share
8,895g
225 CS · 9.2/m
Miguel Diaz#CKWIN
Ezreal · ADC
1 / 8 / 3
36.4% KP
11,768
21.6% share
9,737g
202 CS · 8.2/m
Masikinias#VEL
Vel'Koz · Support
0 / 11 / 4
36.4% KP
10,510
19.2% share
5,960g
39 CS · 1.6/m
Red side
VictorySpear Shot#1111
Pantheon · Top
5 / 5 / 5
31.3% KP
15,931
17.5% share
9,736g
154 CS · 6.3/m
zauee#idk
Lee Sin · Jungle
8 / 2 / 5
40.6% KP
14,946
16.5% share
11,316g
186 CS · 7.6/m
开败的花#lzg7
Viktor · Mid
7 / 1 / 9
50% KP
22,454
24.7% share
12,027g
244 CS · 10/m
yoydshxty#EUWE
Zeri · ADC
10 / 2 / 8
56.3% KP
30,987
34.1% share
15,185g
256 CS · 10.4/m
requiem#ΕUW
Janna · Support
2 / 1 / 22
75% KP
6,495
7.2% share
8,396g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
