Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 139 days ago
4 / 4 / 7
K / D / A
64.7%
Kill participation
626.7
Damage / min
11,358g
393.9 gold / min
29
11 placed · 2 cleared
202
7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
4 / 4 / 7
64.7% KP
18,070
21.8% share
11,358g
202 CS · 7/m
closerın oğlu#kral
Naafiri · Jungle
5 / 10 / 4
52.9% KP
19,658
23.7% share
13,180g
208 CS · 7.2/m
requiem#ΕUW
Syndra · Mid
6 / 8 / 2
47.1% KP
23,098
27.9% share
12,519g
235 CS · 8.2/m
Jacobmolly#1234
Senna · ADC
1 / 8 / 11
70.6% KP
12,312
14.8% share
10,460g
171 CS · 5.9/m
Keria#CXS
Karma · Support
1 / 9 / 8
52.9% KP
9,780
11.8% share
7,207g
35 CS · 1.2/m
Red side
VictoryFoxie#003
Annie · Top
5 / 2 / 7
30.8% KP
16,787
14% share
10,800g
185 CS · 6.4/m
fallen#0527
Nocturne · Jungle
12 / 4 / 7
48.7% KP
20,237
16.9% share
13,762g
200 CS · 6.9/m
Phanta#107
Cassiopeia · Mid
3 / 4 / 15
46.2% KP
23,780
19.8% share
11,208g
221 CS · 7.7/m
Zenith#Kat
Caitlyn · ADC
12 / 3 / 9
53.8% KP
31,382
26.2% share
18,194g
262 CS · 9.1/m
Colomblbl#blbl
Lux · Support
7 / 4 / 22
74.4% KP
27,641
23.1% share
11,111g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
