Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 139 days ago
9 / 5 / 7
K / D / A
45.7%
Kill participation
609.1
Damage / min
13,352g
419 gold / min
34
14 placed · 5 cleared
195
6.1 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHailrake#77777
Rumble · Top
7 / 7 / 8
42.9% KP
42,749
25.4% share
13,794g
237 CS · 7.4/m
Spear Shot#1111
Nocturne · Jungle
9 / 5 / 7
45.7% KP
19,410
11.5% share
13,352g
195 CS · 6.1/m
Die Twice#chris
Viktor · Mid
6 / 8 / 10
45.7% KP
40,040
23.7% share
11,493g
186 CS · 5.8/m
Deadly#9381
Ezreal · ADC
12 / 5 / 7
54.3% KP
56,699
33.6% share
18,754g
307 CS · 9.6/m
voteYes#000
Nautilus · Support
1 / 11 / 20
60% KP
9,728
5.8% share
9,396g
15 CS · 0.5/m
Red side
Victorysmurfeee#OSRS
Twisted Fate · Top
10 / 9 / 2
33.3% KP
24,153
17.8% share
14,034g
221 CS · 6.9/m
YoungWonderBeard#EUW
Jarvan IV · Jungle
7 / 10 / 17
66.7% KP
28,420
21% share
13,331g
193 CS · 6.1/m
Creal#EUW12
Sylas · Mid
7 / 5 / 16
63.9% KP
27,441
20.3% share
15,067g
210 CS · 6.6/m
EL DIABLO#YEN
Kog'Maw · ADC
11 / 6 / 18
80.6% KP
46,038
34% share
19,173g
263 CS · 8.3/m
uncrits#EUW
Alistar · Support
1 / 5 / 27
77.8% KP
9,285
6.9% share
9,434g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
