Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 139 days ago
10 / 2 / 11
K / D / A
55.3%
Kill participation
1,017.2
Damage / min
12,407g
522.4 gold / min
17
8 placed · 0 cleared
174
7.3 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
10 / 2 / 11
55.3% KP
24,158
21.3% share
12,407g
174 CS · 7.3/m
1423523423423532#CN1
Talon · Jungle
8 / 3 / 20
73.7% KP
21,439
18.9% share
12,066g
181 CS · 7.6/m
Titaniâ#OMG
Ahri · Mid
12 / 3 / 6
47.4% KP
26,950
23.8% share
10,647g
184 CS · 7.7/m
Kaori#EUW33
Zeri · ADC
7 / 3 / 11
47.4% KP
28,378
25% share
13,610g
216 CS · 9.1/m
INFLATEDPawełek#INFL
Nami · Support
1 / 5 / 26
71.1% KP
12,509
11% share
7,460g
19 CS · 0.8/m
Red side
DefeatGovno Smrdljivo#GOVNO
Dr. Mundo · Top
3 / 8 / 1
25% KP
13,211
18.7% share
8,139g
157 CS · 6.6/m
shizuOo#9643
Rek'Sai · Jungle
6 / 6 / 4
62.5% KP
17,207
24.4% share
10,493g
151 CS · 6.4/m
før vi går hjem#ykey
Orianna · Mid
4 / 5 / 7
68.8% KP
15,449
21.9% share
11,549g
218 CS · 9.2/m
SLENDOOOO#DAC
Yunara · ADC
3 / 10 / 2
31.3% KP
19,361
27.4% share
10,298g
186 CS · 7.8/m
Patrick Jane#BOO
Braum · Support
0 / 9 / 9
56.3% KP
5,321
7.5% share
6,376g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
