Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 138 days ago
10 / 6 / 12
K / D / A
57.9%
Kill participation
1,059
Damage / min
15,890g
462.1 gold / min
35
14 placed · 5 cleared
253
7.4 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
10 / 6 / 12
57.9% KP
36,412
20.3% share
15,890g
253 CS · 7.4/m
Inmaculado#Guess
Karthus · Jungle
11 / 6 / 18
76.3% KP
52,418
29.2% share
18,646g
290 CS · 8.4/m
Axel#969
Zed · Mid
8 / 3 / 9
44.7% KP
35,247
19.6% share
17,246g
285 CS · 8.3/m
KED1111111#1310
Caitlyn · ADC
5 / 6 / 13
47.4% KP
37,212
20.7% share
17,186g
293 CS · 8.5/m
Rab#star
Elise · Support
4 / 10 / 15
50% KP
18,302
10.2% share
11,570g
41 CS · 1.2/m
Red side
DefeatCreepano#gfghs
Varus · Top
5 / 6 / 5
32.3% KP
20,938
18.8% share
12,841g
238 CS · 6.9/m
PΛRΛBΞLLUM#LENS
Zac · Jungle
7 / 7 / 15
71% KP
21,431
19.2% share
15,702g
208 CS · 6/m
fubgun#exile
Tristana · Mid
7 / 11 / 5
38.7% KP
21,632
19.4% share
16,774g
298 CS · 8.7/m
S16 CIRCUS OWNER#RESET
Brand · ADC
9 / 6 / 7
51.6% KP
37,472
33.6% share
15,256g
229 CS · 6.7/m
LiL TommyG#EUW
Nautilus · Support
3 / 8 / 13
51.6% KP
10,170
9.1% share
9,726g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
