Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 138 days ago
6 / 5 / 13
K / D / A
55.9%
Kill participation
976.1
Damage / min
13,338g
430.3 gold / min
40
11 placed · 8 cleared
242
7.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
6 / 5 / 13
55.9% KP
30,260
24.8% share
13,338g
242 CS · 7.8/m
peaceful Raven#RF7
Master Yi · Jungle
15 / 7 / 7
64.7% KP
32,666
26.8% share
18,109g
244 CS · 7.9/m
Avaa#6767
Akali · Mid
5 / 10 / 11
47.1% KP
22,030
18% share
12,003g
201 CS · 6.5/m
nika#frog
Senna · ADC
7 / 3 / 19
76.5% KP
28,301
23.2% share
16,376g
232 CS · 7.5/m
S16 CIRCUS OWNER#RESET
Braum · Support
1 / 3 / 19
58.8% KP
8,798
7.2% share
8,893g
40 CS · 1.3/m
Red side
DefeatPΛRΛBΞLLUM#LENS
Ornn · Top
2 / 8 / 8
35.7% KP
16,921
12.8% share
11,088g
198 CS · 6.4/m
EUW Canýon#6968
Kha'Zix · Jungle
6 / 6 / 10
57.1% KP
30,497
23% share
16,240g
251 CS · 8.1/m
Reeker#KZN
LeBlanc · Mid
13 / 6 / 8
75% KP
48,342
36.4% share
15,461g
234 CS · 7.5/m
18G3#EUW
Heimerdinger · ADC
3 / 6 / 3
21.4% KP
25,261
19% share
13,724g
270 CS · 8.7/m
zelcik#ADC
Nautilus · Support
4 / 8 / 8
42.9% KP
11,674
8.8% share
9,054g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
