Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 138 days ago
7 / 8 / 10
K / D / A
37.8%
Kill participation
822.1
Damage / min
11,905g
411.9 gold / min
26
11 placed · 1 cleared
205
7.1 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
7 / 8 / 10
37.8% KP
23,758
19.3% share
11,905g
205 CS · 7.1/m
sadnoname#7083
Jarvan IV · Jungle
9 / 6 / 18
60% KP
16,573
13.5% share
15,076g
261 CS · 9/m
ZYB WAO#0000
Ahri · Mid
16 / 5 / 18
75.6% KP
39,469
32% share
13,784g
189 CS · 6.5/m
GenGRuler Arabe#GOAT
Kalista · ADC
12 / 2 / 18
66.7% KP
37,122
30.1% share
18,984g
258 CS · 8.9/m
Smoke#ASHIS
Alistar · Support
1 / 7 / 25
57.8% KP
6,228
5.1% share
8,559g
21 CS · 0.7/m
Red side
DefeatBeaky#ćelav
Gangplank · Top
8 / 8 / 8
57.1% KP
38,891
34% share
15,785g
222 CS · 7.7/m
Dragdar#2902P
Lee Sin · Jungle
10 / 8 / 11
75% KP
18,805
16.4% share
13,425g
160 CS · 5.5/m
Serenity#2551
Malphite · Mid
6 / 9 / 4
35.7% KP
23,326
20.4% share
12,478g
198 CS · 6.9/m
Map Enjoyer#EU4
Tristana · ADC
3 / 6 / 5
28.6% KP
23,868
20.9% share
12,353g
233 CS · 8.1/m
Bacon01#EUW
Shen · Support
1 / 14 / 6
25% KP
9,561
8.4% share
7,167g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
