Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 138 days ago
16 / 3 / 10
K / D / A
60.5%
Kill participation
1,263.3
Damage / min
19,455g
503.8 gold / min
48
17 placed · 3 cleared
279
7.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJuudid Ahju#8888
Kog'Maw · Top
7 / 11 / 8
68.2% KP
66,930
36.3% share
16,534g
284 CS · 7.4/m
RøbeNTheDrømmer#8765
Graves · Jungle
6 / 9 / 11
77.3% KP
22,993
12.5% share
15,620g
254 CS · 6.6/m
TTobias lol#feet
Zed · Mid
5 / 9 / 6
50% KP
37,734
20.5% share
17,387g
280 CS · 7.3/m
Relative#00002
Ezreal · ADC
3 / 3 / 8
50% KP
43,309
23.5% share
17,250g
340 CS · 8.8/m
Nitro#blue
Poppy · Support
1 / 11 / 12
59.1% KP
13,468
7.3% share
9,574g
48 CS · 1.2/m
Red side
VictoryAGONY N DESPAIR#MID
Sion · Top
6 / 5 / 23
67.4% KP
27,002
17.4% share
15,000g
197 CS · 5.1/m
Spear Shot#1111
Pantheon · Jungle
16 / 3 / 10
60.5% KP
48,785
31.4% share
19,455g
279 CS · 7.2/m
Dyenn#2444
Ahri · Mid
13 / 3 / 9
51.2% KP
38,919
25.1% share
19,499g
345 CS · 8.9/m
HOMELANDER#ftb
Cassiopeia · ADC
8 / 4 / 12
46.5% KP
31,235
20.1% share
17,193g
291 CS · 7.5/m
ΩTuΕxMujerΩ#EUW
Rell · Support
0 / 7 / 28
65.1% KP
9,401
6.1% share
11,088g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
