Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 137 days ago
5 / 3 / 17
K / D / A
45.8%
Kill participation
917.3
Damage / min
12,256g
379.6 gold / min
29
13 placed · 1 cleared
195
6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaucha#148
K'Sante · Top
15 / 4 / 9
50% KP
34,420
21.4% share
14,678g
202 CS · 6.3/m
Spear Shot#1111
Pantheon · Jungle
5 / 3 / 17
45.8% KP
29,612
18.4% share
12,256g
195 CS · 6/m
Amelia#EUW12
Taliyah · Mid
8 / 5 / 12
41.7% KP
24,204
15% share
13,855g
253 CS · 7.8/m
Jokke#LAR
Lux · ADC
12 / 5 / 22
70.8% KP
52,675
32.7% share
16,831g
239 CS · 7.4/m
Dawciu#VITB
Anivia · Support
8 / 5 / 23
64.6% KP
20,097
12.5% share
11,420g
41 CS · 1.3/m
Red side
DefeatGASSY#TROLL
Singed · Top
3 / 12 / 6
40.9% KP
31,564
23.5% share
11,847g
219 CS · 6.8/m
Wakuwa#Wak
Skarner · Jungle
6 / 7 / 11
77.3% KP
28,724
21.4% share
14,270g
238 CS · 7.4/m
FSZ RETURNS#0303
Ryze · Mid
10 / 4 / 4
63.6% KP
43,685
32.5% share
17,302g
316 CS · 9.8/m
PLAT TO MASTER#TRUE
Draven · ADC
3 / 14 / 2
22.7% KP
21,831
16.3% share
13,054g
212 CS · 6.6/m
suhayb#0300
Nautilus · Support
0 / 11 / 8
36.4% KP
8,465
6.3% share
7,679g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
