Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 137 days ago
7 / 7 / 5
K / D / A
32.4%
Kill participation
674.4
Damage / min
12,631g
426.2 gold / min
22
8 placed · 1 cleared
203
6.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycoldshowerdemon#10C
Rumble · Top
14 / 1 / 4
48.6% KP
37,916
29.6% share
17,000g
268 CS · 9/m
MrStack#speed
Rammus · Jungle
4 / 5 / 13
45.9% KP
15,741
12.3% share
12,355g
187 CS · 6.3/m
mauna kea#0000
Irelia · Mid
8 / 7 / 7
40.5% KP
29,617
23.1% share
14,331g
238 CS · 8/m
Spear Shot#1111
Pantheon · ADC
7 / 7 / 5
32.4% KP
19,986
15.6% share
12,631g
203 CS · 6.9/m
Tear When I Poop#MONKE
Brand · Support
4 / 5 / 10
37.8% KP
25,019
19.5% share
10,058g
48 CS · 1.6/m
Red side
DefeatAatrox#GANK
Camille · Top
1 / 11 / 5
24% KP
18,277
16.5% share
9,098g
197 CS · 6.6/m
Deni Avdija#EUWW
Kayn · Jungle
6 / 9 / 7
52% KP
23,667
21.3% share
12,422g
213 CS · 7.2/m
l Lian Hua Dao l#EUW
Katarina · Mid
11 / 7 / 3
56% KP
18,207
16.4% share
13,212g
198 CS · 6.7/m
v i c t o r y#7 7 7
Ezreal · ADC
5 / 9 / 10
60% KP
22,636
20.4% share
11,898g
207 CS · 7/m
FriendlyShaco#EUW
Shaco · Support
2 / 2 / 11
52% KP
28,079
25.3% share
8,506g
54 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
