Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 137 days ago
6 / 1 / 5
K / D / A
45.8%
Kill participation
773.6
Damage / min
9,524g
433.9 gold / min
15
8 placed · 3 cleared
179
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwistedmind#102
Yone · Top
8 / 5 / 3
64.7% KP
36,493
41.7% share
10,365g
212 CS · 9.7/m
xXZane69XxSRB#BHOP
Skarner · Jungle
5 / 4 / 2
41.2% KP
14,381
16.4% share
8,418g
140 CS · 6.4/m
Endurance#TARS
Hwei · Mid
0 / 3 / 0
0% KP
14,289
16.3% share
6,808g
187 CS · 8.5/m
enuma elish#L L
Senna · ADC
2 / 3 / 8
58.8% KP
15,376
17.6% share
9,073g
153 CS · 7/m
Better than you#Gaped
Veigar · Support
2 / 9 / 6
47.1% KP
6,978
8% share
6,384g
20 CS · 0.9/m
Red side
Victoryi like turtles#zzzz
Dr. Mundo · Top
0 / 5 / 3
12.5% KP
12,082
16.7% share
8,319g
199 CS · 9.1/m
heartbroken#srbn
Gwen · Jungle
8 / 1 / 5
54.2% KP
17,406
24% share
11,349g
193 CS · 8.8/m
Spear Shot#1111
Pantheon · Mid
6 / 1 / 5
45.8% KP
16,981
23.5% share
9,524g
179 CS · 8.2/m
Warma#chine
Tristana · ADC
5 / 7 / 10
62.5% KP
18,246
25.2% share
9,940g
144 CS · 6.6/m
ville valo#EUW22
Leona · Support
5 / 3 / 11
66.7% KP
7,660
10.6% share
7,311g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
