Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 137 days ago
8 / 12 / 19
K / D / A
56.3%
Kill participation
882.8
Damage / min
12,596g
352.7 gold / min
120
49 placed · 6 cleared
37
1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKptn Golden Fist#EUW
Malphite · Top
9 / 9 / 21
62.5% KP
29,256
16.9% share
13,732g
159 CS · 4.5/m
Qin Shi Huang#Hăo49
Kha'Zix · Jungle
9 / 9 / 6
31.3% KP
29,371
16.9% share
18,719g
297 CS · 8.3/m
BlackMait#EUW17
Ahri · Mid
11 / 7 / 13
50% KP
37,075
21.4% share
17,288g
267 CS · 7.5/m
twtv reljaeuw#2004
Senna · ADC
11 / 7 / 30
85.4% KP
46,360
26.7% share
19,994g
210 CS · 5.9/m
Spear Shot#1111
Pantheon · Support
8 / 12 / 19
56.3% KP
31,531
18.2% share
12,596g
37 CS · 1/m
Red side
Defeatelramir#3161
Ornn · Top
4 / 10 / 10
32.6% KP
34,513
21% share
11,831g
197 CS · 5.5/m
HOPE#EVE
Evelynn · Jungle
18 / 9 / 8
60.5% KP
49,838
30.3% share
17,774g
197 CS · 5.5/m
UJustGotHasagiD#HehNt
Yasuo · Mid
7 / 9 / 10
39.5% KP
28,342
17.3% share
13,662g
236 CS · 6.6/m
Yoshikage Kira#ilyy
Caitlyn · ADC
13 / 10 / 8
48.8% KP
37,847
23% share
19,891g
260 CS · 7.3/m
Lyrokun#EUW
Rell · Support
1 / 10 / 26
62.8% KP
13,744
8.4% share
10,451g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
