Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 137 days ago
16 / 10 / 8
K / D / A
70.6%
Kill participation
1,443.4
Damage / min
14,945g
487.9 gold / min
28
10 placed · 5 cleared
178
5.8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPikaru#goat
K'Sante · Top
7 / 9 / 12
52.8% KP
24,865
15.6% share
13,016g
181 CS · 5.9/m
Corvo Attano#11111
Kayn · Jungle
21 / 4 / 8
80.6% KP
62,599
39.2% share
20,512g
261 CS · 8.5/m
ThePowerOfEvil#EUW
Zyra · Mid
5 / 8 / 13
50% KP
32,079
20.1% share
13,635g
222 CS · 7.2/m
BunnyBeast#BUNNY
Kai'Sa · ADC
3 / 7 / 10
36.1% KP
28,917
18.1% share
14,522g
251 CS · 8.2/m
Bisgaard#Mid
Thresh · Support
0 / 6 / 19
52.8% KP
11,387
7.1% share
9,193g
28 CS · 0.9/m
Red side
DefeatAnove#MLN
Anivia · Top
4 / 6 / 12
47.1% KP
20,382
16.2% share
11,790g
238 CS · 7.8/m
Poro#EXA
Zac · Jungle
4 / 10 / 18
64.7% KP
23,955
19.1% share
11,502g
131 CS · 4.3/m
Spear Shot#1111
Pantheon · Mid
16 / 10 / 8
70.6% KP
44,217
35.2% share
14,945g
178 CS · 5.8/m
ANDA#RIEL
Yasuo · ADC
9 / 6 / 7
47.1% KP
29,007
23.1% share
14,820g
252 CS · 8.2/m
Who#EUW
Alistar · Support
1 / 4 / 21
64.7% KP
7,919
6.3% share
8,473g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
